A new initiative from Atrium Clinic using the power of video games to support the mental health and wellbeing of young people.
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play • Gaming for Good • Empowering Mind Through Play •
How it Works
Atrium Clinic has been at the leading edge of the development of new therapeutic approaches for the last twenty-five years. The clinical team have been refining the integration of gaming and VR into therapy over the last five years to ensure that we continue to deliver the highest standards of clinical practice and best outcomes for young people who may have struggled to engage with traditional talking therapies.
Steps:
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Learn About the Evidence
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Learn MoreGaming Stats at a Glance
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What is Mindstack?
Mindstack is a modern take on the classic block-stacking puzzle game. Your goal is to arrange falling pieces to complete horizontal lines, which then clear from the board. The more lines you clear, the higher your score!
How to Play
- Use the ← → ↓ keys to move pieces
- Press ↑ to rotate a piece
- Press SPACE to drop instantly
- Press ENTER to pause the game
Get in touch to find out how we can help
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Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry’s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Lorem Ipsum is simply dummy text of the industry.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry’s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
Resources
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Get in touch to find out how we can help
Healing Through Interactive Games
Game therapy provides an accessible and engaging way to support mental health, particularly for children and young people. From mindfulness and meditation experiences in VR to cognitive training apps, creative sandboxes, and cooperative problem-solving games, each tool offers unique therapeutic benefits. These games can help reduce anxiety, boost focus, improve emotional regulation, and support social connection in a fun and age-appropriate way.
We Encourage the Following Mindful Games:
Lumosity Zoombinis Portal 2 Minecraft Among Us Portal 2 co-op Lumi nova Calm Place VR Tripp and Tripp Junior Civilization VI Sandbox Art Tilt Brush VR Mindlight SPARX and SPARX Junior Nature treks Tripp Oxford VR Social Engagement Limbix Play Manse Guided Meditation Keep Talking and Nobody Explodes Think Ninja
Gaming Therapy That Works
A new initiative from Atrium Clinic using the power of video games to support the mental health and wellbeing of young people.
Examples of Therapeutic Games and Experiences:
Lumosity
Lumosity is a brain-training game designed to improve memory, attention, flexibility, and problem-solving skills through fun, interactive challenges.
Zoombinis
Zoombinis is a puzzle-solving adventure game that builds logical thinking, pattern recognition, and problem-solving skills through fun challenges.
Portal 2
Portal 2 is a first-person puzzle-platform game where players solve physics-based challenges using a portal gun to navigate and progress through an engaging story.
Minecraft
Popular
Minecraft is a sandbox game where players explore, build, and survive in blocky, procedurally generated worlds, fostering creativity and adventure.
Among Us
Among Us is a social deduction game where players work together to complete tasks on a spaceship while secretly trying to identify the impostors before they sabotage or eliminate the crew.
Portal 2 co-op
Portal 2 co-op is a collaborative puzzle game mode where two players use portal guns to solve complex, physics-based challenges that require teamwork and communication.
Lumi nova
Lumi Nova is a therapeutic mobile game that helps children and young people manage anxiety through interactive, adventure-based challenges designed with cognitive behavioural therapy techniques.
Calm Place VR
Calm Place VR is a virtual reality experience that guides users through relaxing, immersive environments to reduce stress and promote mindfulness.
Tripp and Tripp Junior
Tripp and Tripp Junior are immersive VR experiences designed to support mental wellness through guided meditation and calming, interactive visuals tailored for different age groups.
Civilization VI
Civilization VI is a turn-based strategy game where players build and expand an empire through diplomacy, technology, culture, and warfare to achieve global dominance.
Sandbox
Sandbox is an open-ended game platform that allows players to create, explore, and customize virtual worlds with endless creative freedom.
Art
Art is a creative game that encourages self-expression through digital painting, drawing, and interactive visual storytelling.
Tilt
Tilt is a physics-based puzzle game where players manipulate tilting platforms to guide objects to their goals.
Brush VR
Brush VR is a virtual reality painting app that lets users create immersive 3D artwork in a digital space.
Mindlight
Mindlight is a game designed to help children manage anxiety through neurofeedback and engaging gameplay.
SPARX and SPARX Junior
SPARX and SPARX Junior are therapeutic games that teach young people cognitive behavioural techniques to manage depression and improve mental wellbeing.
Nature treks
Nature Treks is a calming virtual reality experience that lets users explore beautiful natural environments to reduce stress and promote relaxation.
Tripp
Tripp is a virtual reality app that uses immersive meditation and mindfulness exercises to improve mental well-being and reduce anxiety.
Oxford VR Social Engagement
Oxford VR Social Engagement is a virtual reality program designed to help users build social skills and confidence through guided, interactive simulations.
Limbix
Limbix is a digital therapeutics platform offering virtual reality experiences to support mental health treatment and emotional wellbeing.
Play Manse
Play Manse is an interactive game designed to promote mindfulness and emotional regulation through engaging, therapeutic activities.
Guided Meditation
Guided Meditation offers calming, voice-led sessions to help reduce stress and improve mental clarity.
Keep Talking and Nobody Explodes
Keep Talking and Nobody Explodes is a cooperative bomb-defusal game where players communicate under pressure to solve puzzles and prevent explosions.
Think Ninja
Think Ninja is an interactive game designed to teach mental health skills and emotional resilience to young people through engaging storytelling and challenges.
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A little about Atrium Clinic…
Atrium Clinic and Wellbeing Centre is a nationwide mental health and wellbeing service employing clinical and expert wellbeing specialists for ‘real human connection’ alongside our digital information and product delivery.

